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In this tutorial you’ll learn how to model and texture a small robot from scratch and place it in a lit scene. In this multi-part, intermediate to advanced level tutorial, you will learn the many techniques needed to model a Microsoft Zune HD. Create a Detailed Zune HD MP3 Player in Cinema 4D – Day 2Ĭreating convincing product visualizations can sometimes be a daunting task, due to the high level of detail and fidelity the artist must achieve in order to make it believable.
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This tutorial takes us underground to examine how to build a 3D model of a subway train and make it zip past a real subway platform. Create a Realistic Subway Station Scene using Cinema 4D and After Effects In this tutorial you will be introduced to using the linear workflow for gamma correct lighting in Cinema 4D, allowing you produce more photorealistic renders, as well as improve specular highlights and anti-aliasing. One of the most critical elements involved in creating realistically lit interior environments is exposure control. Linear Workflow for Gamma Correct Lighting in Cinema 4D Learn the tools necessary to create interesting and captivating motion graphics in this exciting look into modeling, rigging, animation, materials, lighting, rendering and compositing using Cinema 4D and After Effects. Create a Jelly-like Text Animation in Cinema 4D and After Effects In this tutorial artist creates a scene that showed a part of the world of the “Primaterans” – a civilization that prefers dark corners of the galaxy, hiding from their enemies until their armada is strong enough to destroy them. You will use structure tools (such as Extrude and Extrude Inner), HyperNURBS, and the Danel shader to create the scene, and then render it with Advanced Render. In this tutorial you will learn how to create a complex abstract Armored Sphere scene in Cinema 4D. Cinema 4D Tutorials Create an Abstract Armored Sphere Scene in Cinema 4D It also allows for a simple integration with compositing application pipelines making it a multi-purpose application that can be used in films and in motion graphics. Movies like Monster House, Spiderman 3, Chronicles of Narnia, Beowulf and Polar Express are all examples of Cinema 4D Graphics being in use.Ĭinema 4D comes with an intuitive interface and a sound workflow that let the imagination and creativity of an artist flow freely. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing and rendering. Cinema 4D is a modeling, animation and rendering application that is noted for its flexible interface and ease of use. Texture, Panorama, HDRI, Camera Projection, etc.Today we share a very comprehensive round-up of Cinema 4D Tutorials.
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Photography For C4D Artists: 200 Free Tutorials. Also, cache the whole thing, so you get at least some reasonable speed. To do it in MoGraph Dynamics, make certain that your Shape is set to Ellipsoid (better to Box) and the Cloner Object to Render Instances. Perhaps Houdini has something for you, which can be supportive for C4D as well. You might check in their Forum for good “sand” settings, with a “mesher”, so the overall processing time, IMHO, gets lower. Since I have only Real Flow here as teaching license, I can’t help with X-Particles. RealFlow-Cinema 4D or X-Particles comes to mind. A fluid system sounds more what you are looking for. With that in mind, millions of particles need to collide among each other. Sand is certainly not simple, if we talk about an “hour glass”, as it has certainly very fine sand, which behaves more like fluid.
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It’s a sketch only!ĭo you want to create a particle solution or a graphical based solution, as in simulating the sand pile with e.g., Boole Object effects? But that will not work as to rotate the whole thing. I have attached a simple solution, With a hint (Dynamic Spline) for the rotation. I moved the thread, as the Tutorial forum should be fed only from the “Help with this Tutorial” button, to keep things organized.